In an asymmetrical coop VR party game the VR player cleans up the mess the morning after, but you have to hurry your parents are coming home in 3 minutes.
To make matters worse you forgot where all the furniture was placed before the party. Luckily, your friends took a lot of selfies during the party and it is now their job to tell you where to place the items.
My focus was to balance the levels so they felt challenging enough to give the player sense of reward when they accomplished a task. Yet, it shouldn't be too easy.



